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Dispatches:
News from Atlas Games


WaRPed Character by Robin Laws

To celebrate/publicize the release of the WaRP System under the Open Game License, Over the Edge co-author Robin Laws has put up on his blog a new character he created using the rules system. Check it out!

Releasing your own WaRP content? Let us know about it!





WaRP System RELEASED Under OGL!

Atlas Games is pleased to announce that the rules system for the Over the Edge RPG has been released under the Open Game License today. Its official name is the WaRP System (Wanton Role-Playing System), and a new WaRP logo has been released along with it under the OGL (without a special trademark license). The WaRP System Reference Document (SRD) contains the basic rules system used in Over the Edge, but not the game's unique setting. (Interested parties may contact Atlas Games about licensing the setting separately.)

VISIT THE WaRP SYSTEM PAGE AT www.Atlas-Games.com/warp TO DOWNLOAD THE OGL, SRD, & LOGO NOW!

The release of the WaRP System is just part of our year-long celebration of Over the Edge's 20th anniversary, which also includes the release of the limited edition deluxe 2nd Edition core book, available for advance reservation now.

We know that Over the Edge fans and independent game designers alike will be as excited about the WaRP System as we are. Enjoy!






Lee Moyer Kickstarter

Veteran Atlas Games illustrator Lee Moyer sent me an update on his Cthulhoid Monopoly-esque board game that I thought might might interest everyone ...

"This week my game "The Doom That Came to Atlantic City" debuts on the fundraising site Kickstarter: http://www.kickstarter.com/projects/forkingpath/the-doom-that-came-to-atlantic-city. We made a short film you can watch at the top of their page that explains more.

"This game has been more than twenty years in the making (I write a detailed history of the game here in my online journal: http://leemoyer.wordpress.com/2012/05/07/the-doom-that-came-to-atlantic-city/), it's a fun light-hearted role-playing game I began with dear friends in DC. Over the years, it grew to combine the writings of H.P. Lovecraft with the horrors of Atlantic City (You remember Atlantic City right? The place so many of us struggled and cried over as children playing an "innocent" game).

"I did all the art and design. Keith Baker made the gameplay fun and interesting. And the brilliant Paul Komoda sculpted the eight lovely (or terrifying as the case may be) playing pieces. While elements of Doom are reminiscent of an infamous real estate trading game, the gameplay is completely different. Instead of playing a puny mortal building a city and making your little brother hate you, you play one of the Great Old Ones, seeking to tear down Atlantic City."





Grogs Contents

Grogs is almost ready for press, so we've put up its Table of Contents to give you a sneak peek. You'll find it on the Grogs product page, in the right column. Enjoy!





New in Print (Apprentices), New in PDF (The Church)

Today is the day that Apprentices should be arriving at our distributors' warehouses all over the US. With a new Ars Magica book in the print-distribution channels, it's time to release another of the past titles into the digital channels.  So while you wait for your local store (or our mail order partners at Warehouse 23) to sell you Apprentices, hop on over to e23 and get yourself a copy of The Church!





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