The Latest News from Atlas Games


Learn to Play Three Cheers for Master

We just finished the final cut of our learn-to-play video for Three Cheers for Master. Although we'll eventually host it here on atlas-games.com — to make it easy to download onto a device, say, or show it in your game store — we wanted to get it out there today. That way, it can help teach your friends and family to deploy their minions and prepare for Master's inevitable return over the U.S. holidays this weekend.

Have a watch, give it a thumbs-up on YouTube, and spread the word. Happy Thanksgiving, foreminions!

Making a No-Hope Chest for your Gloom cards

Fans regularly ask us when we’re going to produce Gloom-themed durable storage boxes. The fact of the matter is that we just don’t have the warehouse space for the number we’d need to make to get them to a reasonable unit price. We’re well aware, though, that the retail boxes (especially for the expansions) don’t hold up to the frequent use our Gloomians put them through.

So here are do-it-yourself directions for making a more durable Gloom storage system. It’s affordable, easy, and customizable. Each box holds up to six 55-card decks, so you can put the original Gloom core game and its four expansions in one box, and Cthulhu Gloom, Fairytale Gloom, and Munchkin Gloom in another box, if you’ve got the full set. The only thing that doesn’t fit is the Cthulhu Gloom expansion Unpleasant Dreams, but it’s easy to get a box with larger dimensions.

Let’s get started! You’ll need these supplies:
  • 200-count 2-piece card box, sized for American poker-size cards
  • 2-pocket poly folder
  • Avery Ink Jet clear Easy Peel shipping labels, 3 ⅓” x 4” (six to a sheet)
  • colored card sleeves, American poker-sized
  • scissors
  • permanent marker
  • clear packing tape
  • color printer

Step 1: Making the dividers
Remove the lid of the box. Cut the poly folder into four 3 ½” x 2 ½” (8.89 cm x 5.08 cm) rectangles.
Scissors cutting a red plastic folder into small rectangles.
Write the names of the core games and expansions at the top. For the expansion dividers, you may wish to cut out the New Rules printed on the back of the retail package, as well as the icon that distinguishes that expansion’s cards in Second Edition. For durability, cover the divider with clear packing tape so the paper parts don’t get damaged with use.
Two red plastic divider rectangles, one with "Gloom" written in the top left, the other with "Unhappy Homes" written in the top left and the New Rules and Icon cutout from the box taped on

Step 2: Sort and sleeve the character households
Store each group of characters in a card sleeve of the same color (Yellow for Dark’s Den of Deformity, Red for Castle Slogar, etc.). This keeps them together and makes them easy to distribute. You may wish to give the Residence cards in Unhappy Homes their own matching sleeves. You may also want to store all the Unwelcome Guests together in a single sleeve.
Three Gloom character groups in matching color card sleeves

Load cards into the box.
Gloom cards and expansion cards loaded horizontally in the box, with red plastic dividers between groups of cards

Step 3: Label the box
Load color printer with clear shipping labels. You can download the PDF for the correctly sized Gloom logo right here. Print and apply the label to the top of the box; you may want to rub it down with the edge of a library card or other straight edge.
Box with color "Gloom" label stickered on the lid

That’s it! You’re all ready for many unhappy hours of Gloom. There’s lots of room for decorative touches, like lining the box with patterned paper or adding stickers--make it your own! You may want to secure these items (especially those inside the box, showing out) with clear packing tape or contact paper, so moving the cards in and out of the box doesn't scrape them off.
Closed box with colored "Gloom" logo sticker on top and black and white scrollwork scrapbook paper lining the inside sides of box
Now you can travel easily with your Gloom collection, or give them as a gift in style!

Expanding Your Demo: Shadow Before the Rumble

Red Packet Rumble is a two-act scenario for Feng Shui 2 that we’ve made available as a free PDF download. It’s designed to fit into a 2-hour demo slot, but it could also serve as the followup to Shadow of the Future of the Apes, the scenario included in the Feng Shui 2 core rulebook. Here’s how!

Step One: Using the 12 suggested archetypes in Red Packet Rumble, run the Shadow of the Future of the Apes scenario in the core rulebook. Include early references to Rose Muk, the decorated Special Duties Unit officer who features in Red Packet Rumble. Give the players some reason to know her.

Step Two: Run Red Packet Rumble! Take lots of notes. Who stood out as a really challenging opponent? Which melodramatic hooks were involved?

Step Three: Re-introduce the New Simian Army, who seek the same mystic amulet at the center of the action from Red Packet Rumble, ostensibly to use it to stop the Jammers. Maybe the Ascended also want the amulet for its cataclysmic power, now, so they act through the Golden Seas Triad. The outcome of the fight in the Netherworld also means the Eaters of the Lotus are enemies of the player characters, too. Will there be a battle at the Special Duties Unit headquarters? What about on top of a skyscraper in Hong Kong?

Step Four: Return to the Netherworld! Either the New Simian Army or the Ascended now have the amulet, and want to use its power. They need to enter the Netherworld in order to carry out this heinous act. Can the players make a brief alliance with one of the other factions to stop them? What if the players decide to use the amulet in another juncture to change history?

The temptation to add lots of bad guys and enemies to a campaign is great, but with only the New Simian Army, the Ascended, and the Eaters of the Lotus, together with their respective representatives and agents, you’ve got plenty to keep your Chi Warriors busy for months of play.

Feng Shui 2 Demo Pack: Red Packet Rumble now Available

We all learn games best by playing them, and roleplaying games are no exception. The Feng Shui 2 core rulebook includes the breakout adventure Shadow of the Future of the Apes, but many GMs and convention organizers asked us to prepare a shorter scenario for game days, retail store game nights, and game conventions.

Presenting Red Packet Rumble! This scenario can be run in under two hours and introduces players to the core aspects of the game rules as well as another faction, the Eaters of the Lotus. Included with this free PDF download are a dozen ready-to-play archetypes, a copy of the shot counter to track combat sequences, and a set of reference sheets. Just print the demo packet and go!

Feng Shui 2 Demo Pack: Red Packet Rumble was written & produced by Cam Banks, based on Feng Shui 2 by Robin D. Laws.

Feng Shui… Everywhere!

Be alert, Chi Warriors! Later this week, Feng Shui 2 and the Feng Shui 2 GM Screen: A Fistful of Fight Scenes will start to appear in retail stores. (When exactly? Our distributors who've placed orders will have both products on September 1st. When they finish their journey to your FLGS depends on who the store's distributor is, where they're located, how often they receive shipments, and so on. Want to know when your favorite store will have these two products? Pretty much every store in the country would be delighted to have you call them to ask how soon you can bring your business into their shop!)

Today, to help promote these product launches, we're making PDFs of the GM Screen — both the screen itself and the Fistful of Fight Scenes booklet — available via our online sales channels. In addition, we're sending a free PDF copy of the screen to all of our Kickstarter backers.

That's not all, of course. Veteran Chi Warriors know that nothing is as simple as it first appears. Because the FFoFS writers went above and beyond the call of duty, there was one fight scene that didn't fit in the print version of the screen's booklet. So we're making the Bazaar/Marketplace fight scene available here at the Atlas Games website as a free download. We hope you'll grab a copy.

And finally, we're delighted to make our summer convention demo scenario, Red Packet Rumble, available here as a free download. Feng Shui 2 fans can run a two-hour demo of the game for their friends or at their local hobby retailer or games club. The scenario also includes a dozen ready-to-play archetypes, reference sheets, and a shot counter!

Thanks again for your support, Atlas Games fans! We hope you enjoy Feng Shui 2!