Dispatches:
The Latest News from Atlas Games

Atlas Games

Opening the Statosphere!

In Unknown Armies, the Statosphere is the realm of pure ideas, a place that those who truly embody a principle or archetype can ascend to, to join the Invisible Clergy that shall ultimately become as one in the form of the demiurge. Or at least that's the running theory.

For the rest of us, though, the Statosphere is the name for Atlas Games' new partnership with OneBookShelf to create a place that fans of Unknown Armies can share their own creative ideas for the game. If you've always wanted to publish that adventure idea, or that creepy game master character, or that new adept school of magick, the Statosphere is here for you to do so and earn a little income in the process.

We've already seeded the Statosphere with two products from UA3 writers Tim Dedopulos and WJ MacGuffin, as well as a handy template package (Word and InDesign) to get you started. Follow the link above for all of the details and a list of content guidelines.

We look forward to seeing you ascend!

Atlas And Origins 2017

Origins is right around the corner—June 14th-18th—and as always, we'll be there! We're hosting over 50 events in four days, in addition to our usual dealer's room space where we'll be running demos all day, every day. Get a look at new games, like Witches of the Revolution and Cursed Court, or settle in to enjoy old favorites like Gloom and Feng Shui. Our entire schedule is available below so you can start planning now!

See you in Columbus!




Event
Date
Time
Hounded
6/14/17
12:00 PM
Lost in R'lyeh
6/14/17
12:00 PM
Hounded
6/14/17
2:00 PM
Three Cheers for Master
6/14/17
2:00 PM
Hounded
6/14/17
4:00 PM
Lost in R'lyeh
6/14/17
4:00 PM
Hounded
6/14/17
6:00 PM
Fairytale Gloom
6/14/17
6:00 PM
Three Cheers for Master
6/15/17
8:00 AM
Unknown Armies GM Workshop
6/15/17
10:00 AM
Hounded
6/15/17
10:00 AM
Witches of the Revolution
6/15/17
12:00 PM
Lost in R'lyeh
6/15/17
12:00 PM
Gloom in Space
6/15/17
2:00 PM
Hounded
6/15/17
2:00 PM
Cursed Court
6/15/17
4:00 PM
Once Upon a Time
6/15/17
4:00 PM
Witches of the Revolution
6/15/17
6:00 PM
Hounded
6/15/17
6:00 PM
Cursed Court
6/15/17
8:00 PM
Witches of the Revolution
6/15/17
8:00 PM
Witches of the Revolution
6/16/17
8:00 AM
Witches of the Revolution
6/16/17
10:00 AM
Lost in R'lyeh
6/16/17
10:00 AM
Cursed Court
6/16/17
12:00 PM
Once Upon a Time
6/16/17
12:00 PM
Gloom in Space
6/16/17
2:00 PM
Hounded
6/16/17
2:00 PM
Feng Shui 2
6/16/17
2:00 PM
Cursed Court
6/16/17
4:00 PM
Three Cheers for Master
6/16/17
4:00 PM
Hounded
6/16/17
6:00 PM
Lost in R'lyeh
6/16/17
6:00 PM
Cursed Court
6/16/17
8:00 PM
Witches of the Revolution
6/16/17
8:00 PM
Cursed Court
6/17/17
8:00 AM
Witches of the Revolution
6/17/17
10:00 AM
Three Cheers for Master
6/17/17
10:00 AM
Cursed Court
6/17/17
12:00 PM
Hounded
6/17/17
12:00 PM
The Very Gloomiest Tea Party
6/17/17
2:00 PM
Feng Shui 2
6/16/17
2:00 PM
Witches of the Revolution
6/17/17
4:00 PM
Once Upon a Time
6/17/17
4:00 PM
Lost in R'lyeh
6/17/17
6:00 PM
Witches of the Revolution
6/17/17
6:00 PM
Cursed Court
6/17/17
8:00 PM
Witches of the Revolution
6/17/17
8:00 PM
Cursed Court
6/18/17
10:00 AM
Lost in R'lyeh
6/18/17
10:00 AM
Witches of the Revolution
6/18/17
12:00 PM
Hounded
6/18/17
12:00 PM
Fairytale Gloom
6/18/17
2:00 PM
Three Cheers for Master
6/18/17
2:00 PM

* Note that all events are 2 hours in duration
















Introducing The White Box

Here at Atlas Games, we think game design is pretty great. If you think so too, we've got something new we think you'll like:

The White Box components image

The White Box is a game design workshop-in-a-box. It contains a book of essays and a whole bunch of prototyping pieces to help you get the game ideas out of your head and onto the table.

The White Box is Kickstarting right now. We're producing it in cooperation with creator Jeremy Holcomb and our friends at Gameplaywright. The White Box will ship in October, in time for holiday gifting.

If you're the kind of person who thinks game design is awesome — or if you know someone who is — have a look!

TableTop Day at Our FLGS

This Saturday is International TableTop Day! In addition to having supported some cool retail events around the country, the Atlas Games staff will be out in force at our own friendly local game store, Source Comics and Games in Roseville, Minnesota.

Come by and play some old favorites, or even a few titles you can't try anywhere else because they're still at press or in the final stages of development.

  • Cursed Court — 12:00p
  • Feng Shui 2 — 2:00p
  • Godsforge — 10:00a, 12:00p
  • Lost in R'lyeh — 4:00p
  • Unknown Armies 3 — 4:00p
  • Witches of the Revolution — 10:00a
We hope to see you there, Twin Cities locals!

Letter Head: And The Winners Are...

In August of 2016 we launched the first ever Letter Head Design Challenge. The call went out to fans and designers everywhere to submit their own game designs utilizing the Letter Head deck. The response was fantastic, and after extensive playtesting, heated exchanges, and shed tears,* we still couldn't arrive at our favorite five. So instead, we broke our own rules and chose six.

And now those six games are available to everyone for free! All you need are a few friends and a Letter Head deck for hours of fun with these unique games that stretch and reimagine Letter Head in all new ways.
  • Anagrabs by Steve Dee. Claim letters from a common pool to form words. But beware, cards you’ve already used are still up for (ana)grabs!
  • Draw! Beat Down Their Weapons! by Jonathan Woodard. Escort your convoys through a dangerous forest, engaging in duels of witty vocabulary with highwaymen who want to make off with your precious cargo.
  • Gadsby! by Steve Dee Inspired by Ernest Vincent Wright’s 1939 lipogrammatic novel of the same name, your challenge is to create words that do not use the letter E, while looking for opportunities to add Es to other players’ words and thus negate their score. 
  • Letter Mine by J. Walton. Explore a series of subterranean tunnels, mining letters from the rock itself in a race to build words faster than the other players. 
  • Tensorial Relations by Nick Wedig. A deckbuilding word game in which the words you create enable you to buy even better cards. When all the cards have been purchased, the player with the highest scoring deck wins!
  • Word War by Aex Kanous. Create words from an always-morphing grid of letters, while trying to block the other players from doing the same.

* Not factually correct. Exchanges were measured and friendly, and instead of tears it was laughter and smiles.