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Atlas Games

Munchkin #20 is Gloomy!

The newest issue of the long-running Munchkin comic from Boom! Studios takes its inspiration from the art and events of Munchkin Gloom, spinning a yarn of misfortunate mercenaries and their misguided min/maxing. Take a look:




Best of all, Munchkin #20 serves as a rules supplement to Munchkin Gloom, introducing a new game mechanic to bring even more morose munchkiny fun to your tabletop! For fans of Munchkin Gloom, this issue is a must! (as opposed to musty, which it isn't — we promise!)

Munchkin #20 is available Wednesday, August 24th, at better comic book stores everywhere, or from Warehouse 23.

The Letter Head Design Challenge


letterhead characters l h
Letter Head is a dynamic word-forming card game. Players create words using a special deck of cards that have letters instead of numbers and points instead of suits. Missing a crucial letter? No problem! Canny players can bluff their opponents into thinking they've got every letter they need. It’s engaging, challenging, addictive, and above all, fun.

But Letter Head isn't just a card game, it's an infinitely expandable game kit.

The core rules for Letter Head are not one, but sixteen games, including new spins on old favorites like memory, poker, and word-find. And we’ve just scratched the surface of what’s possible.

That’s where you come in. The Letter Head Design Challenge puts you in the designer’s chair. Given a deck of delightfully illustrated cards engineered to reflect the frequency of letters as they really occur in the English language, what game could you come up with?

The Rules

Submissions

Your submission should be a game, in whatever way you define “game.” It should feature the Letter Head deck, or some subset of the Letter Head deck, as a key feature of its play.

Your submission should clearly communicate to another person how to play your game. Rules are typically written in the second person, as if you are speaking directly to them, using “you” and “your” pronouns in most places. Just like this paragraph.

Existing Letter Head games follow a similar format: number of players, a 2–3 sentence summary to get prospective players excited, the goal, set up, how cards are dealt, how to win, gameplay, scoring, and strategy and hints. Some also include examples of play and variants. You can include any or all of these topics, or invent new ones as needed by your particular design, although deviating from Letter Head’s established format for no obviously discernible reason might earn you a side-eye from the judges.

Your submission should not exceed 2,000 words. For comparison, existing Letter Head games average around 500 words, with the most involved tallying 1,700.

Entries are not being judged on the competence of their layout or graphic design. In fact, we prefer simple use of headers, sub-headers, and body text, with discrete italics and boldface for emphasis.

Your submission should be a PDF, Word, or RTF document. Email it to renee at atlas dash games dot com with the subject line “Letter Head Contest Submission — <YourLastName>.

Deadline

Judging commences promptly on September 30, 2016, so make sure you've submitted your design by then.

Judging

From among the submissions, we’ll choose our five favorites. Our criteria are, in no particular order:
  • Is it fun?
  • Is it original?
  • Is it complete and playable?
  • Does it make use of the Letter Head deck in an interesting way?
We’ll name our absolute favorite The Letter Head Design Grand Champion, and the remaining four will be Runners Up. All winners will be announced by November 15, 2016.

Prizes

The Letter Head Design Grand Champion wins their choice of any five products from our entire catalogue. Each Runner Up gets one selection from our catalogue. The spoils of your victory will be shipped to you, on our dime.

In addition, all five victors will see their winning entries published in a free-for-download PDF, available at both our website and DriveThruCards. 

Intellectual Property

Acceptance of a Letter Head Design Challenge prize grants Atlas Games the non-exclusive right to indefinitely publish the winning entry in a free-for-download PDF on both our website and DriveThruCards. All authors will be credited for their work in these publications. 

Eligibility

Everyone is eligible to enter! Submit as often as you like! Create individually or as part of a team!
Questions

If you have any questions about the Letter Head Design Challenge, feel free to drop us a note at renee at atlas dash games dot com.

Your Game Design Resources

The Deck

Your primary resource is the Letter Head deck itself. Here’s a virtual tour so you know exactly what you have to work with.

Letter Head comes with 130 cards:
  • 120 consonants and vowels distributed according their frequency in English 
  • four wild cards 
  • five scoring reference cards
  • one title card
Each letter card has a number printed on it; this is its point value, which is frequently used for scoring. The more difficult it is to form a word with that letter, the higher its point value.

Additionally, each card is colorfully illustrated. To date, these illustrations have merely been decorative, but that doesn’t mean your game has to use them that way.


The exact breakdown of letter frequency and point values in the Letter Head deck is shown in the values and frequencies chart here. If you’re interested, you can read a bit of history as to how Letter Head’s letter frequencies and point values were arrived at, along with some interesting talk about cryptanalysis.


By no means are you required to use all of the cards in the Letter Head deck. Your game must simply make use of some subset of the cards in a way that’s essential to its play. 

Existing Letter Head Games

You may or may not want to take a look at our rulebook, to see what games already exist for Letter Head.

Additional Components

There are no additional components required or offered, though you are certainly welcome to incorporate new elements into your designs. Dice, tokens, play mats, or whatever else you need to make your game pop are all eligible for inclusion. Our one bit of advice is to keep such materials simple and accessible; nearly everyone has standard six-sided dice at their disposal, but few will be able to 3D print custom play pieces!

Get Letter Head On Sale Now!

Participation in The Letter Head Design Challenge does not require the purchase of a Letter Head deck — everything you need to design your game is provided right here — but for those who want to own the actual thing, Letter Head is on sale now through DriveThruCards. For the duration of this contest, print-and-play Letter Head PDFs are 50% off, and printed Letter Head decks are 15% off!

Atlas Games at Gen Con: Saturday Events

Brace yourselves, Gen Con attendees--it's the busiest day of the con! Here's what's on the plate for Atlas Games on Saturday, August 6.

Stop by the Atlas Games booth #1401 in the Exhibit Hall. By Saturday, the staff is getting a little slappy, and the world-famous Exact Change Dance reflects that!

Atlas Games at Gen Con: Friday Events

We hope your first day at Gen Con was full of fun! Here's a rundown of Atlas Games events on Friday, August 5.

Be sure to stop by the Atlas Games booth at #1401 in the Exhibit Hall to hear about our upcoming releases like Hounded and Gloom in Space!