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Atlas Games at Gen Con 2016

It's that time again! Road trips, booth set-up in an un–air conditioned dealers' hall, and shrimp cocktail at St. Elmo Steak House. That's right, Gen Con 2016 is right around the corner, and Atlas Games is offering games, panels, and retail fun for everyone.

For those who want to get a first look at our newest roleplaying games, we've got several ways to get the scoop. Cam Banks will be running his demo adventure "Arc of Gabriel" for the upcoming sci-fi game Pillar of Fire on Thursday, Friday, and Saturday mornings at 9:00 a.m. There's also a Pillar of Fire panel where you can ask all your "burning" questions on Thursday at 12:00 p.m. You can play our new Ars Magica/Gumshoe mash-up in "Tales of the Quaesitors" with Jeff Tidball Thursday afternoon and Friday morning. Everyone can hear about the exciting developments on the new Third Edition of Unknown Armies, following its successful Kickstarter, at 5:00 p.m. on Friday. And don't forget to attend the ENnies on Friday evening to see Feng Shui 2 win all sorts of awards!

You can enjoy our card games, new and old, at a number of events throughout the weekend. Join us for a Fast & Fhtagn Urban Road Rally on Thursday, Friday, and Saturday afternoons. You can also bring Master some much needed joy at the Three Cheers for Master "learnaments" — no experience necessary! — on Thursday, Friday, and Saturday. Finally, it's our displeasure to invite you to the Second Annual Very Gloomiest Afternoon Tea Party on Saturday at 2:00 p.m. You'll have a terrible time with other Gloom sufferers.

There's even a chance to talk to Atlas Games staff about how to cultivate healthy relationships with game publishers at a panel on Thursday at 6:00 p.m. Whether you're a fan, a customer in need of service, a volunteer who runs our games at stores and conventions, or a game designer looking for a publisher, we can give you helpful tips and tricks to get the most out of your interactions with an established publisher like Atlas.

Visit us at Booth #1401 in the exhibit hall to try and buy games old and new, and bring generic tickets to our events, even if the schedule shows them as full. We can't wait to see you all!

ENnies Voting is Live! Feng Shui 2 Nominated in Five Categories!

It's that time of the year again: Gen Con is right around the corner, and that means ENnies voting is live! For your consideration, we submit Feng Shui 2, representing with a quintet of nominations:




A glance at the other nominees and you can tell, the past year was a good one for games and gamers. We're thrilled to be a part of it! Robin, Cam, and the whole Feng Shui 2 team created a game that's fast, fun, and (in our humble opinion) raises the bar on action RPGs. To celebrate their ENnies achievement, we've dropped the price of the Feng Shui 2 core rulebook PDFs to $9.99 from now until voting ends on Thursday, July 21st. If you've been on the fence about Feng Shui 2, or just haven't had a chance to pick up your copy, now's a great time to take that leap. The sale is happening at DrivethruRPG, Paizo, and Warehouse 23, so you can shop at your favorite electronic retailer.*

And if you're a Feng Shui 2 fan, don't hesitate to have your voice heard by joining in the ENnies voting. No sign up or registration is required, just click the link and cast your vote!

ENnies Voting Booth!

Congratulations and good luck to all of our co-nominees. It's a pleasure and a privilege to be among such esteemed company!


* If the sale prices aren't reflected at one of these sites when you arrive there, that's because in our excitement, we jumped the gun a little bit with this post. The discounted price is in the process of being rolled out and will be available shortly.

The Maddening Architecture of R’lyeh

H. P. Lovecraft’s descriptions of the sunken city of R’lyeh in “The Call of Cthulhu” focus on its unimaginable, mind-bending appearance. It’s easy to imagine slimy green, algae-covered edifices that have sat at the bottom of the Pacific Ocean for untold eons, but what about those more obscure terms and concepts?

In the story, Henry Anthony Wilcox describe “great Cyclopean cities of titan blocks and sky-flung monoliths.” This refers to the style of ancient Greek architecture of Mycenae, which stacked stone blocks tightly together, without any mortar. And monoliths are no more than slabs of stone, like those found at Stonehenge.

Later in the story, the crew of the ship Emma actually lands on and explores the risen island which they find off the coast of New Zealand. Their descriptions suggest something more madness-inducing: “He had said that the geometry of the dream-place he saw was abnormal, non-Euclidean, and loathsomely redolent of spheres and dimensions apart from ours.” They say that the walls appeared both convex and concave at the same time. Imagine walls that looked like both versions of that building at the same time. It would certainly give a viewer quite the headache, if not a case of psychosis.

If you’re interested in a deeper analysis of R’lyeh’s mysterious appearance, check out this fascinating read on the Mental Floss website. And while the art on Lost in R’lyeh’s cards from talented illustrator Kelley Hensing is beautiful, it’s best not to stare too long, or risk confusion and madness!

Follow the Call of Cthulhu to get Lost in R’lyeh!

You don’t have to be an expert on Lovecraftian horror to enjoy our new card game Lost in R’lyeh, but fans of Cthulhu Mythos will be delighted to recognize the details taken from Lovecraft’s classic tale.


Fans of H. P. Lovecraft’s work will recognize R’lyeh from the classic short story “The Call of Cthulhu,” from which the famous roleplaying game by Chaosium Games (and a song by Metallica!) draws its name. The story is told in three parts from the notes of Professor George Gammell Angell by his grandnephew.


Three different groups of people — a design student, a New Orleans police officer, and the crew of a ship off the coast of New Zealand — encounter the tentacled Great Old One Cthulhu. For some, this comes in dreams; others witness the horror of Cthulhu’s resting place in the city of R’lyeh in person. No one survives unscarred; many don’t survive at all.

You can read the entire story for free online. But beware — the maze of horrors that awaits may ensnare you before you get a chance to escape the island of R’lyeh by playing Lost in R’lyeh!

Travel to Cthulhu’s hometown with Lost in R’lyeh!

In the sunken city of R’lyeh, Cthulhu lies not dead, but dreaming. When the city rises to the surface of the Pacific Ocean where hapless travelers might see it, the very image of its slimy green edifices is often enough to drive them mad.
Sounds like the perfect location for a fun new card game, right?

Lost in R’lyeh is the newest release from Atlas Games. It’s a fast-paced card game for two to six players that takes you into the deathless city where you cannot win — you can only escape before becoming lost forever.
Cards have a Horror Rating number, and players put together sets of cards of the same rating. The more cards you have in your set, the more powerful the effect you trigger. If you can’t play at all, you must pick up the discard pile. Having more cards pushes you further from the finish line, but you may get the cards you need to make powerful sets.

As each player gets rid of all their cards, they escape the clutches of the endless nightmare city, if not the madness that ensues. Only the last player left is lost forever in R’lyeh.

Dare you enter the realm of the Great Old Ones? Grab a copy of Lost in R’lyeh today!