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Thrice-Told Tales is the next Ars Magica saga supplement!

Ars Magica is a game that plays out across many years, as covenants of magi rise and fall, and old age is but one of the many obstacles to power the Orders of Hermes have dealt with. Your saga deserves stories that make use of this feature of the game, and Thrice-Told Tales answers that need.

Atlas Games is pleased to announce this new saga supplement for its Ars Magica Fifth Edition product line. Contained within are five sequences of three stories each, revisiting characters and situations over the toll of years. Thrice-Told Tales is set for release in June 2015 in softcover.

Through the Aegis off to Press; Table of Contents Available!

Through the Aegis, a sourcebook of developed covenants for your Ars Magica Fifth Edition saga, is off to press. To celebrate, as we always like to do, we've posted the Table of Contents for you to get a sneak peek into the wonders within this 160 page oversized volume.


Between Sand & Sea Arriving in Stores

Between the Great Desert to the south and the Mediterranean Sea to the north lies a region barely inhabitable by humans — or so it seems. In fact, some of the largest and furthest-reaching dynasties known to the world have sprung from here, the lands of Mythic Africa. For the first time, this region and its many stories are brought to life in Ars Magica Fifth Edition.

Between Sand & Sea provides cultural and magical details for Mythic Africa, from the ruins of ancient Carthage to the bustling cities of the Tell and all of the vibrant locations and peoples between. Wind-haunted mountains, mysterious folk of the Great Desert, and cunning Settuten magicians give both players and storyguides alike a wealth of new and never-before-seen lore far from the routine of northern covenants and tribunals.

Between Sand & Sea was written by Timothy Ferguson, Lachlan Hayes, Ben McFarland, and Mark Shirley. Cover illustration by Christian St. Pierre; interior illustration by Brett Barkley, Jason Cole, Jenna Fowler, Jethro Lentle, and Christian St. Pierre, with cartography by Matt Ryan.

Once Upon a Really Awful Time...

Even it it’s difficult to imagine a young Old Dam, slightly smaller Wellington-Smythe Twins, or Elias E. Gorr in the days when he only dug graves for goldfish, it’s not hard to imagine them all listening to fairy tales as children.

Fairy tales, after all, are kind of terrible. Young women stealing porridge, giants falling from the sky, and jealous, evil queens? What’s more perfectly suited for the world of Gloom?

Not much! That’s why the delightful but ultimately troubling stories from your childhood are the subject of the newest stand-alone edition of Gloom. It’s not like it was a stretch to borrow material from the Brothers Grimm — those guys put wolves in everything.




In Fairy Tale Gloom, the fairy tales won't stay familiar for long. But all your friends will be there: Jack, Pinocchio, Hansel, Gretel, Puss in Boots, and Little Red (remember all those wolves?) Riding Hood.

Whether you’ve always insisted that Hansel and Gretel got lost because they were Tweeting instead of paying attention, or known that Goldilocks should get busted for what was clearly breaking and entering, the magic beans are in your hands now. Are all those women called “Grandma” actually the same person? Are you finally going to cut Cinderella a break already because her origin story is such a bummer? Probably not, on both counts. But no one can know how hot or cold the porridge really is until you dig in.

Stay tuned for more information, and clear your schedule for Fairy Tale Gloom, coming May 2015.



The Building Blocks of Despair

If you drop in on our Twitter feed very often, you’re probably familiar with the mysterious Dave Kaleta — aka @KakaLeta. Dave's been on a wicked tear in recent weeks, creating LEGO versions of Gloom characters.

In hopes of un-mysterious-ing Dave just a bit, we sent him an email…

Who are you?

I'm Dave from Chicago, I teach kindergarten.

The Blackwater Family
What inspired your majestic Gloom creations?

Every year a group of LEGO builders that I collaborate with do a secret Santa exchange. This year I drew my friend Stacy, who is a board game geek and Edward Gorey aficionado — I knew exactly what to create for her! My intention was to build the Castle Slogar family for her and be done. But once I started to see these characters that I loved torturing (to death) realized in LEGO from, I couldn't stop!

These builds were done over the course of a few days, with each character taking about an hour. Turning two-dimensional black-and-white portraits into full color figures was both challenging and fun. I may have to make another set of Slogar family figures for myself so that I can play Gloom with the characters on the table!


Do you have a favorite card in the game?

My favorite card, by far, is "Was Pursued by Poodles." Some of the best stories come from imagining why this might happen to a character.

Do you have a favorite family to play?

I love playing as the Hemlock Hall family because they seem to have the most complex and twisted family history.

The Hemlock Clan
If you could have three Gloom characters over for dinner, which ones would you pick?

As dinner guests, it would probably be best to have Lord Slogar, Grogar, and Balthazar over, as they probably wouldn't complain much about my cooking.




See more of Dave’s epic LEGO creations at his Flickr site, and make sure to Tweet @KakaLeta to tell him about the time you yourself were pursued by poodles!



     
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