Fist Full of Comics (and Games) has posted an audio interview with me, wearing my Pieces of Eight designer hat, in their GenCon 2006 section. It was great talking to them, so make sure you have a listen!
(Speaking of podcasts, it never hurts to plug Friend-of-Atlas Paul Tevis's excellent Have Games, Will Travel. Check it out, if you're into the podcast thing.)
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Congratulations on the interview! It’s always exciting to share insights about your work. I can’t wait to listen to the audio and hear your thoughts on Pieces of Eight!
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ReplyDeleteI'm curious about the player count for Pieces of Eight. Was it designed with a specific number of players in mind, or does it scale well for different group sizes? It's always a challenge to balance game mechanics for varied player counts. For managing my own creative projects and idea generation, I find Bimg AI to be incredibly useful for visualizing concepts and exploring different artistic directions, which has been a lifesaver when I'm stuck in a rut.
ReplyDeleteIt's fascinating to hear about the design process behind Pieces of Eight. I'm particularly interested in how you approached balancing the tactical elements with the thematic pirate experience. For me, managing visual assets for my own projects, finding efficient tools for ecommerce photo background generation has been crucial for maintaining a consistent aesthetic without breaking the bank.
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