Keith Baker Interviewed by BGG

Gloom designer Keith Baker tells us: "When I passed through Chicago a few weeks ago, I played a little Gloom at an excellent game store called Cat and Mouse Games. While I was there, I had an opportunity to talk to Beth Heile of Board Game Geek, and the interview has just been posted at BGG!" In the video interview, Keith talks about Cthulhu Gloom and the new Unpleasant Dreams expansion, so check it out now!

2 comments:

  1. # Blog Comment Keith Baker's design philosophy is so refreshing—it's great to see him talk about how he approaches building games that feel both mechanically tight and narratively rich. The Eberron setting really shows how much thought he puts into world-building that actually serves the gameplay.

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  2. Good game store interviews are great because they highlight the tactical depth and storytelling that make tabletop experiences so memorable. The same appreciation for strategic depth applies to video games like https://thestickwarlagacyapk.com/stick-war-saga, where carefully planning your army lineup and resource management turns a simple match into a masterclass in tactical thinking. Deepening your understanding of mechanics—whether in card games or strategy video games—is what transforms a casual player into a true strategist.

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